[Balance] The basics of Balance for beginners

Tyler Caraway of WoW.com covers basic play for the Moonkin Druid spec. His Balance 101 piece covers pros and cons of the class, stats, talents and leveling, spell rotations, gems, enchants and glyphs. This is an excellent primer for any Druid playing Balance for the first time.

WoW Patch 3.3 Moonkin spell rotation, glyphs and AddOns

Altosis is the Druid Officer in his guild and has compiled a list of basics for raiding Balance Moonkin recruits. It covers spell rotation for maximum dps, idols, glyphs, consumables and AddOns. Current for Icecrown Patch 3.3.

Moonkin Druid guide Part 2 – Glyphs

The Druid Main blog continues their Moonkin Guide, The Ways of the Talon with a look at the both major and minor Balance Druid glyphs with recommendations for each one.

Is Glyph of Innervate worth a glyph slot in Patch 3.1.2

With the change to how Innervate restores mana, Lissanna at Restokin looks at different Druid playing styles to see if Glyph of Innervate is still a viable choice. She covers Raiding & PvP Moonkin and well as Raiding Resto Tree Druids.

Tips for improving your Moonkin DPS in raids

Macbook at Moonkin.info lists several helpful tips for Moonkin to increase their raid DPS, He links to the build, glyphs and spell rotations you could follow, then reveals tips to push it even further.

Glyph of Insect Swarm or Glyph of Starfall?

Balance Druids looking for advice on which Glyph gives them the most bang for their buck, should check out Moonkin.info’s analysis of choosing one over the other.

Resto Raid Healing and Moonkin AOE specs for 3.1

Niniel of the Swiftmend druid blog posts the dual spec she’ll be trying out now that Patch 3.1 has gone live. For her Resto Tree spec, she has chosen a build that she hopes works for primarily single tank raid healing. For her alt spec, she’s gong with an AOE Boomkin spec that forgoes +hit.

Moonkin hit caps, glyphs, spell rotations and builds

Macbook at Moonkin.info compiles his most requested information into one post including Balance Druid hit cap, glyphs spell rotation and Talent build (spec).

Video: How to raid as a Moonkin part two

Foofy at Foofy’s CupCake Factory has part two of her video series explaning the basic of Moonkin raiding. In this one she covers glyphs, rotations and gemming.

Druid Glyph changes in Patch 3.1 on the PTR

MMO-Champion has dug out the new and changed Glyphs on the PTR with Patch 3.1. Analysis to come.

Druid

  • Glyph of Rebirth – Players resurrected by Rebirth are returned to life with 100% health. (Old: Increases the amount of health on a character brought back to life via Rebirth by 100%.)
  • Glyph of Starfall – Reduces the cooldown of Starfall by 90 sec. (Old: Increases the duration of Starfall by 2 sec.)
  • Glyph of Berserk (new) – Increases the duration of Berserk by 5 sec.
  • Glyph of Wild Growth (new) – Wild Growth now affects up to 6 targets.
  • Glyph of Nourish (new) – Your Nourish heals an additional 6% for each of your heal over time effects present on the target.
  • Glyph of Savage Roar (new) – Your Savage Roar ability grants an additional 6% bonus damage done.
  • Glyph of Typhoon (new) – Reduces the cooldown of your Typhoon spell by 3 sec.
  • Glyph of Barkskin (new) – Reduces the chance you’ll be critically hit by melee attacks by 1 to 0% while Barkskin is active.